Glitch of the Week: Sonic Adventure

3 11 2009

Ah, the good old Dreamcast. A wonderful system that wasn’t supported properly and thusly fell to an early, undeserved grave. That being said, it had some amazing games, and (unfortunately) pushed Sonic into 3D. Here we go.

Now, in this game, it was more than easy to fall through the stage, have audio cut out or skip, live while standing where you should have died, so on and so forth. But there was one instance of falling through the level that stood out.

It was in Station Square, the over world level. One of the locales is a hotel, with big, blue automatic doors. Me, being a sonic fan, decided to speed roll and shoot through the doors, in classic Sonic fashion. The game hated this, and I fell into the water below, and to my death.

I also stood on the back of the final boss as Sonic, got stuck underground as Knuckles, got caught in the air as Amy… the list goes on and on.

This is the only time I’ve been able to fall through a stage in a non-combat level. Impressive. Here’s some other Sonic Adventure glitches, courtesy of Snakeman123456. Check out ALL his videos, he’s had TONS of Sonic Adventure Glitches.

I’ll be playing catch-up today. There’s no Sunday Mattinee this week, but You’ll be getting my review and music as soon as I finish salivating over this week’s movie. Til then. -GG



Glitch of the Week: Golden Sun

23 10 2009

Well, my long work hours with huge expanses of empty time combined with a DS that has a broken top screen has lead to one thing for the Goblin: Advance Games Gallore.

One of my current favorites is the fan favorite GBA RPG Golden Sun.

Well, while playing this game, I was just north of Tolbi, in the Altmiller Cave. I was fumbling around in the darkess, and used Reveal to light my path. I then moved towards a door and boom. I walked through the wall. I was still bound by the wall’s boundry, I was half behind the wall, half on the floor connecting to the wall. I walked aback and forth a few times, the game lagged, and then all was suddenly right.

Weird. Here’s another fun one for you. Thanks to kreation893.

See ya next week, Goblinites. -GG



Glitch of the Week: The Witcher

19 10 2009

Now, lately I’ve been playing a lot of nice games, including one out of the blue fun-fest called The Witcher.

The game is a ton of fun, with a deep world, a politically heavy storyline, and choices that actually MATTER, unlike Fable, IMO.

The combat is rich, albeit terribly annoying every now and again, and the characters are wonderfully interesting. Play it.

That being said, there are a TON of glitches. When you first get to the main town, you’re told to go to an investigator. Instead, I did EVERYTHING ELSE, and actually finished quests I didn’t even have yet, even found the investigator’s dead body before he died, reported it to him, he left, ACTUALLY died, came back as an impostor, and finished ALL my quests.

There’s been enemies I can’t target, enemies who died ten seconds after I hit them, the game crashed a few dozen times, and then, the wraith.

Now, the wraith in town is friendly until you attack him, but he IS a monster you’re supposed to kill. However, if you attack him and guards are near you, they think you’re attacking a CITIZEN, and kill you to protect the demonic ghost. Nice.

Here’s a few more glitches, for your amusement. Thanks to xclavex, kooper2k, and rjskt59 for their videos.

Ok, be back later for sunday and today. See ya. -GG



Glitch of The Week: Brutal Legend (Demo)

9 10 2009

Now, I know this is a tad odd for my site, and possibly counteractive to yesterday’s post, but today, I’m going to post the biggest glitch I encountered in the Brutal Legend Demo.

With that, I bring you my first ever Demo Glitch.

Now, I’ve ranted and raved about how good Brutal Legend is, and I love it to death, but I did have a serious disappearing enemy glitch in the middle of the demo.

Spoilers ahead, all in goblin green.

After meeting up with Ophelia, Eddie’s love interest and main female of the game, the two assemble the Deuce and rocket out into the enemy filled beyond, running over as many cultists as you dare to dare.

However, as I approached a block of enemies, they simply blinked out of existence, without so much as a bloop or a pop.

Not all the glitches are spectacular, but I’ll keep em coming. That being said, here’s a more interesting glitch, even if the entire glitch is over and done in the first minute of the five minute long video. Kudos, Emerio.



Glitch of the Week: Prey

5 10 2009

For those of you who don’t remember Prey, it was a phenomenal Sci Fi FPS about a Native American man named Tommy Tawodi, who wants to take his girlfriend and leave their reservation and make a new life, just the two of them.

Now, at the games opening, two bar jerks are harassing your girl, you can check out a full working juke box, watch some muted TV clips, and play some video games, including a Pac Man knock-off, slots, and poker.

I was playing on Xbox 360, and my friend wanted me to try for the achievement, which was awarded for winning $200 in poker.

You’re supposed to play for ten minutes, get the achievement, and then club some jerks to death, get abducted by aliens, listen to Blue Oyster Cult, yadda yadda…

I played video poker for three hours, and racked up multiple million dollars while my friend got angrier and angrier. We even took pictures, but later in the game, there is a broken machine that always lets you win, making my pictures less believable.

Lame. Until next this week. -GG



Glitch of the Week: Arkham Asylum

25 09 2009

Now, I love me some Batman, and this game was good, to a point, but holy snapdragons, Batman, did this game ever have glitches.

The game, while amazing at free-flow combat and stealth for non-stealth gamers like myself, followed the feel of Batman to the letter and left me yelling ‘I am the freakin’ NIGHT!’ all over the place as I stomped the nuts off inmates, crazies and the occasional terrible boss.

Now, you should play it, but go ahead and get a stuffed animal to pound mercilessly every time a boss shows up, because those fights SUCK. Still, play the game. It’s fun. Mostly.

Now, on to the glitches. Spoilers in Joker Hair Green.

There were various places where I would glide and get stuck in a slow motion, never-ending fall motion that I would have to adjust out of to land on the platform, no biggie there.

1. Well, while fighting Killer Croc (ask anyone, worst fight ever) you find yourself on a series of crappy, breakable platforms that Croc can break through easily and end you. Luckily, if you move slowly and quietly, he won’t know where you are… or so they say. I had died a few times and was using the Line Launcher, a zip-line device to coast easily down the halls silently, as it didn’t make any noise or create vibrations. The scanner said I was fine, that I wasn’t even MOVING, when bam, a pre-scripted Croc attack happened, and he popped up INTO my face. Not even a chance to save myself. Tried it again, just to make sure. It was indeed pre-scripted.

 

2. Next, during the second fight against Scarecrow, you’re supposed to remain hidden, under penalty of instant death, should he spot you. However, as his all-seeing gaze swept towards me, I did an evasion jump and he missed me entirely. However, the game then froze, as I blew got to an area without dropping crates to hide behind. Guess the game freaked out. 

3. I killed one henchman, he landed on a display in the mansion, with his back flat on top of the display and his feet still on the floor. His body made a perfect 90 degree angle at the small of his back and detective vision still said he was ‘unconscious.’ Riiiiiight, Batsy.

4. I exited the mansion only to discover a guard strung up by his ankle. Being compassionate, I literally said ‘I can’t leave him strung up like this, it’s disgraceful to the dead.’ I then threw a batarang and cut him down, only for him to fall onto his neck, his body hunched over so he ended up kneeling with his face shoved into his groin. I tried to knock him over, but nothing would move him. I felt terrible. 

 

And while no one else has recorded their glitch vie youtube, I did find one lol worthy glitch here. 

 

 

Kudos, Shadow540.

Until monday, Goblinites -GG



Glitch of the Week: Psychonauts

1 08 2009

If you happen to be reading my blog, wondering what this game is, then please do yourself a favor and go purchase it. This game is one of the last, great platformers of our time. That being said, Psychonauts is not without glitches.

For one, though I can find no pics of it on the internet, I was able to use the brain tumbler from the first landing up the stairs by angling the camera oddly.

Next, you can abuse invisibility to sail through the final fights. Think fast, losers!

Last, the final figment in the Meat Circus is nigh impossible. You actually have to spam jump commands and PRAY to float just to grab the thing.

Lastly, I am a comletionist. So, if you level up as completely and thoroghly as I did, you start getting upgrades to powers YOU DON’T EVEN HAVE YET. I actually gut the upgrade to my shield power before OBTAINING the shield power. Yup, just another day in my life.

Too bad it probably won’t ever get a sequel… but we can still dream…

Until next time -GG



Glitch of the Week: Halo 2

26 07 2009

Ah, one of my favorite glitches… for one of my LEAST favorite games.

Halo 2.

The glitch was a simple figure eight that ended in a MASSIVE argument, but it was one of the coolest matches ever.

Me and some friends were hanging out and playing Halo, 3 on 2, their favor.

Jeremy and I were on a team in Blood Gulch. He happened to grab the sniper rifle, I picked up a rocket launcher. We then got the second sniper for me, just to keep it out of the hands of our opponents.

We then hijacked a Gaus Hog and proceeded to do a figure eight around the two bases, killing all who spawned before they could even hope to resist.

I blame Ian for the weapon choice, they blamed us for being cheap, but either way, at that point, the match was 30 kill to 2, our favor. Had a phone not rung, it would have been a massive near shutout.

However, due to me sucking unbelievably, the phone DID ring, and they came back to whip us good. I suck at Halo.



Glitch of the Week: Crazy Taxi

29 06 2009

Trying this out, making my postes short and sweet, for easier reading.

That being said, let’s jump right in, shall we?

This week’s game: Crazy Taxi.

Two maps, three partial songs, four characters, and more fun than Kingdom Hearts entire game series put together.

Two maps, three partial songs, four characters, and more fun than Kingdom Hearts' entire game series put together.

Crazy Taxi is a simple game: you drive a cab, you pick people up, you drive real fast to their destination, you get paid. Repeat process.

That being said, one place you can drop people off is KFC, and it was here that my favorite Crazy Taxi Glitch occured.

I was pedaling (using the bike) up to KFC’s front door, sliding into a devilishly stylish stop, slamming the side of my vehicle into the pole in order to make an instantanious stop.

Didn’t work that way.

Instead, I bounced off, hit it again, bounced off, hit again, repeat process, rising into the air for thirty seconds until finally, angry, my customer leapt out into the air, cursed, checked his watch, and walked away.

Looked like this, but on a KFC sign. Thanks, shadowmoses45.

A tiny bit of mild swearing in that video, if you’re worried about that.

Until next week, I’ll go ahead and pick a car and driver… GUS. C’mon, let’s have some fun! -GG



Glitch of the Week: Half-Life 2

20 06 2009

Whew. I had one heck of a crappy day yesterday, readers. That, combined with some errors that were going on with wordpress (mainly with their auto-created Polldaddy accounts) meant that I couldn’t even get to my poll to give you guys a heads up on the Midweek Mashup.

That being said, sorry if you guys felt left out. Please keep visiting the site daily.

That being said, this week’s Glitch of the Week is Half-Life 2.

Pictured: One of the worlds greatest nerds.

Pictured: One of the world's greatest nerds.

For those of you that care, I’ll do HL1 with the ‘Episode’ games later.

Well, we’re gunna start with HL2, since I think my original Half-Life glitch is more entertaining.

For the none of you who don’t know, and for the hope that Valve will send me money, Half-Life is a FPS about scientist Gordon Freeman who, after an experiment gone wrong, is left in the middle of an alien war on humanity, and only he can save the world.

It’s amazing. buy it.

Now, I’ve got four glitches to report in HL2. Spoilers in green.

1. During the boss fight with the helicopter, I had fought hard and totally wrecked that guy’s day. The helicopter was going down, and I was backing away from the descending wreckage… which was coming right for me.

I thought I was making good distance, that I’d be fine, but then it crashed… right on top of me. I died. I was a little more than dissapointed.

2. Near the end of the game, inside the citadel, there’s a long level where you ride a prisoner transport for a bit. Remember it? It isn’t important.

In this level, you have to run along, uniterupted by guards and such, and eventually, you reach a railing you you need to jump. Just a simple jump. Easy as pie.

Nope. I press the spacebar, and nothing. Not so much as a skip. I reset the control. No change. Re-assigned the button? No dice. Had to play the level again after restarting the game.

Now for the big ones.

3. Partway through the game, Gordon and Alyx Vance arte fighting the combine underground, and Gordon is expected to protect her at all costs. The level loads, I’m ready to protect her.

But not protect BOTH of her.

There were two ‘Alyx Vance’s following me around. One ended up getting gunned down, so I lost the level, much to my dismay. But it was so worth it for the story. ^_^

Dangermuffin had the same glitch in a different area.

4. Lastly, I like to do nonsensical things in video games. Like, say, dragging turrets through levels so I can use them as free ammo and make my life easier.

I did this up to the rescue of Eli Vance where I positioned the turrets at the back of the room and defended them, letting them cover me. This was all well and good, until the part where Alyx uses the prisoner transport system to bring Eli down.

The turret, which only targets enemies and won’t fire on Alyx or friendly NPC’s, shot him in the face, causing him to fall through his restraints and lay dead on the floor.

The characters simply stood there, staring at Gordon. I ran around, confused, and the story couldn’t progress as he was supposed to speak and further the story.

Mwmalecky found this bug too, luckily. He also assuced the turrets of racism… which isn’t that far of a stretch here, actually.

I reloaded the game, just to hear the BE-BE-BEEP of the turret charging up and killing him again. I reloaded AGAIN, heard the BE-BE-BEEP again, spun and shotguned the turret like crazy. Lucky for me, it didn’t have time to murder him that time.

Dang. Crazy glitches, huh?

I still love that game.

I’ll post the finale of the Midweek Mashup later, along with the pic of the day. Thanks for understanding.

Until next time, Goblinites, avoid racist turrets. -GG