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	<title>Comments on: Glitch of the Week: Arkham Asylum</title>
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	<link>http://glitchygoblin.com/gotw-bmaa/</link>
	<description>A blog for nerds, young and old.</description>
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		<title>By: Guitar Hero 3 Achievement Glitch for 475 (After NXE Updates) &#124; Free Guitar Hero 3.com</title>
		<link>http://glitchygoblin.com/gotw-bmaa/comment-page-1/#comment-301</link>
		<dc:creator>Guitar Hero 3 Achievement Glitch for 475 (After NXE Updates) &#124; Free Guitar Hero 3.com</dc:creator>
		<pubDate>Fri, 23 Oct 2009 07:04:15 +0000</pubDate>
		<guid isPermaLink="false">http://glitchygoblin.com/?p=461#comment-301</guid>
		<description>[...] G l i t c h y G o b l i n ! » Glitch of the Week: Arkham Asylum [...]</description>
		<content:encoded><![CDATA[<p>[...] G l i t c h y G o b l i n ! » Glitch of the Week: Arkham Asylum [...]</p>
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		<title>By: Guitar Hero World Tour Cheats &#124; Free Guitar Hero 3.com</title>
		<link>http://glitchygoblin.com/gotw-bmaa/comment-page-1/#comment-300</link>
		<dc:creator>Guitar Hero World Tour Cheats &#124; Free Guitar Hero 3.com</dc:creator>
		<pubDate>Thu, 22 Oct 2009 00:27:34 +0000</pubDate>
		<guid isPermaLink="false">http://glitchygoblin.com/?p=461#comment-300</guid>
		<description>[...] G l i t c h y G o b l i n ! » Glitch of the Week: Arkham Asylum [...]</description>
		<content:encoded><![CDATA[<p>[...] G l i t c h y G o b l i n ! » Glitch of the Week: Arkham Asylum [...]</p>
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		<title>By: Glitchy Goblin</title>
		<link>http://glitchygoblin.com/gotw-bmaa/comment-page-1/#comment-241</link>
		<dc:creator>Glitchy Goblin</dc:creator>
		<pubDate>Sun, 27 Sep 2009 06:53:30 +0000</pubDate>
		<guid isPermaLink="false">http://glitchygoblin.com/?p=461#comment-241</guid>
		<description>I still count them as glitches, because for #1, the game left it open for you to try the line launcher and instant killed you for doing so. If it was overlooked, they should have made croc snap the line, not simply get to kill you even though you violated no rule. It&#039;s a bug.

As for the ragdoll physics ones, I find the fact that it&#039;s impossible for the crook to be alive, yet the game says he is, quite a glitch, as it should be impossible. The last one may indeed be a result, but se is grapling to places that don&#039;t exist. Merely a byproduct of a ledge accidentally left during production. 

Just like people who argue that wave dashing is a hidden secret in smash bros. Just because it&#039;s an unintended result doesn&#039;t make it a glitch. Besides, it was the fact that he could no longer be moved that was the glitch. Most other bodies could still be moved, at least by explosive gel.</description>
		<content:encoded><![CDATA[<p>I still count them as glitches, because for #1, the game left it open for you to try the line launcher and instant killed you for doing so. If it was overlooked, they should have made croc snap the line, not simply get to kill you even though you violated no rule. It&#8217;s a bug.</p>
<p>As for the ragdoll physics ones, I find the fact that it&#8217;s impossible for the crook to be alive, yet the game says he is, quite a glitch, as it should be impossible. The last one may indeed be a result, but se is grapling to places that don&#8217;t exist. Merely a byproduct of a ledge accidentally left during production. </p>
<p>Just like people who argue that wave dashing is a hidden secret in smash bros. Just because it&#8217;s an unintended result doesn&#8217;t make it a glitch. Besides, it was the fact that he could no longer be moved that was the glitch. Most other bodies could still be moved, at least by explosive gel.</p>
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		<title>By: Zasalamel</title>
		<link>http://glitchygoblin.com/gotw-bmaa/comment-page-1/#comment-239</link>
		<dc:creator>Zasalamel</dc:creator>
		<pubDate>Sun, 27 Sep 2009 05:01:53 +0000</pubDate>
		<guid isPermaLink="false">http://glitchygoblin.com/?p=461#comment-239</guid>
		<description>Number 2 is the only glitch described on your list, friend. 

Number 1 is a scripted event that is avoidable (you are almost forced to use the Line Launcher in this area, Croc can be avoided - now, if u were breaking sequence, then the game could have been telling you not to as this game is very linear).

Numbers 3 &amp; 4 are results of the rag-doll physics. No glitch, just funny results.</description>
		<content:encoded><![CDATA[<p>Number 2 is the only glitch described on your list, friend. </p>
<p>Number 1 is a scripted event that is avoidable (you are almost forced to use the Line Launcher in this area, Croc can be avoided &#8211; now, if u were breaking sequence, then the game could have been telling you not to as this game is very linear).</p>
<p>Numbers 3 &amp; 4 are results of the rag-doll physics. No glitch, just funny results.</p>
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