BREAK

24 11 2009

Hey guys. I need a break. M semester’s gotten really hectic here at the end, so I’m going to step back and get my life back in line. Until then, I’m giving GG a break. Check back near christmas, I’m sure updates will resume there. Later. -GG



Tunes of Tuesday: Wanderer on the Offensive

9 11 2009

Here’s a sick rock track my room mate’s been rocking. You need it in your life, especially if you like Shadow of the Colossus.

Thanks to djvinci321 for posting that cool vid.



Movie Monday: Noroi

9 11 2009

Ok guys, this week’s film is an Asian film called Noroi. It will blow your mind.

Spoilers are in green, as always.

Now, this movie is yet another in the lengthening line of ‘handycam’ movies, where the cameraman is a character and carries around a camera, enticing the viewer to accredit the movie with a certain amount of truth and empathize with the characters more now that the viewer is involved, not watching from beyond their screen. Another stance is the stance that Noroi and Paranormal Activity take, where the footage has long been shot and we are reviewing the ‘lost footage.’

There’s even a show in this vein on Animal Planet. The show is called ‘Lost Tapes,’ and every episode portrays a hypothetical attack by a cryptid, like the Jersey Devil or the Sasquatch. That show is only so-so, but this movie is NOT.

Noroi follows a Journalistic investigator who is following the tales of psychics and a mysterious curse. Eventually, he follows the happenings to a submerged, forgotten village, a strange cult-like town, odd possessions, the same cryptic symbols, and more dead bodies than any of them care to see.

The movie has a wonderful meandering pace which is frightening and realistic. The lore feels factual and the characters are deep, for what they are. The acting is superb, and while it wasn’t as scary as Paranormal Activity, it’s still a hauntingly unique movie worth of a re-watch very, very soon.

I’m not going to tell you any more. Just go see it. You’ll thank me.

Glitchy Golbin gives Noroi an 8/10.

With this post, I’m resuming my normal posting schedule, minus the Midweek Mashup. Good to be back after that break. -GG



Midweek Mashup: I give up Edition.

5 11 2009

I gave that mashup an entire extra week. Not ONE of you voted. Why? I am really kinda upset about this, because I put a lot of work into that one and got nothing in return.

I can’t even call this fight, and I don’t plan on doing another Midweek Mashup unless you guys give me a reason to.

Alright. Post in the comments if you’ve got something to say, like suggestions for a different segment.

Later. -GG



Tunes of Tuesday:Bink’s Sake

5 11 2009

For those of you who don’t know, Bink’s Sake is an amazing song from the even more amazing One Piece.

I bring you the full version of the song, sung by the voice actors of the Strawhat Crew, thanks to the uploading mastery of Kaizoku1138. Thanks, man.

Until next time, Yohohoho, my crew. -GG



Movie Monday: Saw VI

5 11 2009

Hello Goblinites, I want to play a game.

GG here, starting the week near the week’s end. Trust be, been one of those weeks. However, only a few of you are loyal fans, so I guess it’s okay. Kinda.

How about this. You tell your friends to read and comment. Spread the word! If I see ten new commenters in a week, I will force myself into a better posting schedule by any means necessary.

Onto movie Monday. This week, we take a look at the newest Saw installment, Saw VI.

Like I’ve said before, I love this series. However, each year I feel like I’m watching a guy juggle knives while break dancing: it’s quite the sight to see, and it’s been great so far, but I fear that any minute now he’s gunna EPIC FAIL and fall onto the knives and die, I’ll vomit and wish I’d never watched, because that fail was so immense.

However, he hasn’t landed on the knives yet. Spoilers in green.

Now, in this movie, Jigsaw has been replaced by Detective Hoffman, the man who was ‘hunting’ him in Saw III, killed the dad from that movie in Saw VI, and resumed Jigsaw’s work in Saw V.

As we all knew before, Hoffman isn’t a genius like Jigsaw. Even JIGSAW knew that (obviously) and planned for the inevitable in this movie. Many loose ends from 3, 4, and 5 are tied up, new loose ends are created, a story completes itself, people get murdered, we all go home happy.

That being said, Hoffman’s traps are a far cry from the original Jigsaw’s. Most of his traps in this movie cost several bystanders their lives, and couldn’t be completed without SOME people dying. The traps are brutal and aren’t quite effective, but are cool to see and terrible to experience, as well as always being spun to his personal advantage.

It’s like if a less murderous, more charismatic, less biased Bill O’Rielly started making Jigsaw’s traps. /zing

One trap involved a group of people on a merry-go-round getting blown away by a shotgun if their boss doesn’t drill his hands and save them, and he can only save two. Usually, the traps wouldn’t REQUIRE anyone to die, and would only put the player himself at risk.

That being said, it’s said in the movie that Hoffman modifies the traps, starting with the rack in Saw III. He also caused Amanda to go crazy and shoot the doctor in Saw III, which is why he was so quick to shoot the dad in Saw IV. He has no problem modifying the games for his own agenda, and even claims HE is the one in control now.

It’s really cool to watch, and see him suspected, investigated, and unmasked as Jigsaw, ala Death Note. It’s very cool to realize he isn’t half as smart as his predecessor and that his pride is his folly and eventually, his undoing.

See this movie. It’s great and is yet another reason to watch Saw. It’s my second favorite in the series, just after Saw III.

Glitchy Goblin gives Saw VI an 8 out of 10.

Here’s hoping this break dancer can keep juggling those knives next year. -GG



Glitch of the Week: Sonic Adventure

3 11 2009

Ah, the good old Dreamcast. A wonderful system that wasn’t supported properly and thusly fell to an early, undeserved grave. That being said, it had some amazing games, and (unfortunately) pushed Sonic into 3D. Here we go.

Now, in this game, it was more than easy to fall through the stage, have audio cut out or skip, live while standing where you should have died, so on and so forth. But there was one instance of falling through the level that stood out.

It was in Station Square, the over world level. One of the locales is a hotel, with big, blue automatic doors. Me, being a sonic fan, decided to speed roll and shoot through the doors, in classic Sonic fashion. The game hated this, and I fell into the water below, and to my death.

I also stood on the back of the final boss as Sonic, got stuck underground as Knuckles, got caught in the air as Amy… the list goes on and on.

This is the only time I’ve been able to fall through a stage in a non-combat level. Impressive. Here’s some other Sonic Adventure glitches, courtesy of Snakeman123456. Check out ALL his videos, he’s had TONS of Sonic Adventure Glitches.

I’ll be playing catch-up today. There’s no Sunday Mattinee this week, but You’ll be getting my review and music as soon as I finish salivating over this week’s movie. Til then. -GG